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USA vs Sowjetunion (Turnier) #207 R.U.S.E

Aug 21, 2022

USA vs Sowjetunion (Turnier) #207 R.U.S.E

hello people and you come to a new battle commented your call after a while we will see another 1 1 of the current five hours in our disco and the replays are extremely exciting for various reasons we have the united states of course on one side and soviet union that it basically plays out completely differently and on the other hand we have two very different situations when we see what I mean we can just look at completely different behavior and we can analyze and see why certain things worked and above all why certain things they didn't work one i would like to briefly mention that there have been no videos for a long time because i had corona and then closed so it was difficult even now a bit on a second computer which means the quality maybe not quite optimal than it's getting better in two days i have a good mic with me but not built so don't be surprised if you still need players for the ruse if you haven't played the game for five years because you would like to come back to our disco for that now big rounds every day instead of I already have these with more than ten so play at least two parallel rounds then too you can join but hey if 11 fights cuts some of the build up it's actually about something people really played here to win we played all out war mode which of course is what the tournament is all about Personally I think it's very good, but of course it was a bit difficult in the tournament, which is probably why the US can mostly only counter by setting up ganks with ice or by countering it somehow with bunkers, both of which don't they are optimal but they are possible especially on this map here of course it offers some protection so we see the forests a lot of cities can create a little bit of bunker I think that will also support everything One thing a little bit here means there's no one player that totally dominates and then both players put in very, very good action, it's never really rich in the first 20-30 minutes and so it's still very exciting, both players go straight to the artillery.
usa vs sowjetunion turnier 207 r u s e
I mean I've talked more than enough about artillery lately I'm not the biggest fan of this which is relatively interesting here and the Americans can't necessarily shoot these tanks in this kind of gallery position although theoretically you can shoot 26 in this shirt if he wants, he would do it with ziem but the camouflage is already obsolete because as soon as the artillery fires it becomes visible, that can hardly be avoided with a bunker like this, with a normal guy it could be avoided for example by giving orders to run by shift and moving the units back and forth his running shots are not good i don't want the artillery size form where the priest is ok because he countered the position pretty well but still cost 35 bucks we will see resources are scarce here I am because it was possible for you to have these massive battles with 10,000 units.
usa vs sowjetunion turnier 207 r u s e
I only have to worry about who produces the fastest or who starts to produce faster I personally am happy but if there are very small battles people with a handful of 1 have a tank it would be an infantry artillery unit somehow trying to get through and we see that quite often here, it looked like this if the teams take out the t 26 or lack a bit of space i think i would have gotten out of there 26 is pretty good at taking out infantry and the gs are very very handy here i mean now its not a command position its pretty much the most obvious for infantry on this map so you just have to position them because you shouldn't carelessly leave the position.
usa vs sowjetunion turnier 207 r u s e
It's clear that the way tanks are built is a bit complicated, so I have to do it. do something. I used to be a firm believer that yeah, we just don't invest anything, we carry as much money as possible with us until we're 42 and then it clicks. I did that in many games. and at some point I realized that it's okay, yes, in theory, it's pretty good in practical time, not quite because it was very lucky that the cards just shot up. You have to make sure you get the 42. comes and if you build a tank here just because you get 42 better tanks of course financially totally logical but it may be that you just don't get into 42 that's all nothing so you have to keep the open option and maybe a worse tank will make you bring more than a better tank later with a better chancellor later of course it can do more damage and so on but now it also secures a strategic position and is still worth building something, for example, before a change to 42 may make sense to do it again to spam, the bad twos are, but they force the enemy to also block units and then damage the enemy more than if you waited for the best type of parry, so it's definitely very exciting here we see it but very The big problems of the American and can also be explained relatively easily.
usa vs sowjetunion turnier 207 r u s e
All the same, the American is a bit inferior financially. If your units are performing significantly worse on the kv cost double than they can see how much damage the kv did we would be at 7 per second and it makes the enemy stop 29 not exactly 20 per second doesn't even match even if the kv is double of expensive the kv is for a longer range so see what that means if you play it well that we played beautifully here from the snails here on this river because I can the kv relatively reliably now it hasn't regressed too much relatively retreat so trustworthy is a safety but not a bug after dealing damage probably was just overwhelmed by a micro but you should have taken it out anyway so we just saw an infantry charge still a bit hard clearly to attack with russia with infantry It's Naturally obvious, but jokes are really unbelievably bad units, so that's a bit of a problem then went wrong accordingly even if the two halves s of the line are equally good more or less they are but of course defended again has advantages here there is at the end with the t 26 which is not bad in principle putting the enemy under heavy pressure too I don't know if I'm really open pte / 26 that history can go both ways has seen mistakes here definitely too late and built bunkers so I understand this panic reaction I often have it myself when the enemy comes so you want to build bunkers quickly but think about expand it and if the enemy is in range taking down the pioneer just gives you points and they also don't build with the money then more of a song so if you really assume that and think that's of course a great experience so that you just have to have experience and know if i think see would have the classic lack of lists here too i.e. both Here is a huge advantage if you attack with fanaticism.
usa vs sowjetunion turnier 207 r u s e
It's hard on a coffee bunny anyway and I hope that doesn't happen. Let's open a big problem. The Russian simply has the best units with the browns. He has absolute control of the map and he. not only has more control in the sense that Eichinger backed off a bit of course everything you secured with strikes if you really have to send that much distance is questionable if you have to secure something with distance is a whole different question but basically he had a bit here mc control i would even say more than russia you build dhl is you keep an eye on the enemy and i was really up to 42 i'm not a fan of strikes at all it's the gad eyes hello to almost nothing you have to attack with good superiority that you can beat it come here for Of course I didn't stop the next war that easily so if the enemy is on the defensive anyway and you could do without it stretch it into your systems then that's really a point where I say wait for the kva diaz also reach a unit and make it difficult because nothing fits and that also built me ​​through 20 mouse armor of course you have completely different problems?
usa vs sowjetunion turnier 207 r u s e
The route is basically quite good. Gives web control. Distracts the enemy. He says he can't just avoid it. overall more browns and at some point say ok US has 42 better units too maybe you're right but he's 42 relative to Americans may have had better units that's a worse configuration, which means that as a Russian, of course, you need to do the same. as much damage as possible but it also did very very well. mc control had put it because the bottom with 10 kv summer deu a little more aggressive because it has them I don't know what advantage I think so incredibly strong and kvg is the tank although there is still an influence between them 110 how much damage it can cause but now the second kv is coming and i can use it here on the case again to cause damage so full web control and also use it financially he is diligently building resupply depots here i assume this it will be the next resupply depot and it actually ensures your success and that is the strategy if the nation plays 1939 he is better than the enemy you don't have to defeat him but you have to corner him so much that even if you make up for his disadvantage in the next week you still corner him so much that it's just coming out that now it's been done very well here so I'm curious so I know it will continue but I feel the need for now I looked, d I was definitely curious why you would sell this player as so insanely exciting because I thought ok that's it at this point but it didn't the russians would probably get hold of the american between the kills but he's lucky the enemy be pretty passive which would also be nice that's a strategy I really like to play you just say okay I'm financially superior now I'll wait once again it's about winning a tournament so you really want to win and not lose against something insignificant that's why you have a bit like you keep the kv you can still use it if i can shoot you about the damage we can do be able to bring time back properly that wouldn't do it to the extent enough ic I would say for most of the people would have been enough but I wasn't enough fighting I was still motivated enough to join the air force and that's always a pu Very important point in an 11 like that, not me, I really don't want to tell you but if I then, my game really only consists of putting myself in an advantageous situation, that is, both on the battlefield and financially, and then in some time to switch to air platform, because mostly that's not the case here, that's why let's say it's hard if the financial Enemy would have no chance of superiority if he suddenly came with an air force but what's so good here is the use of this easy pump is wonderful this airfield maybe not very cheap so 60 bucks must have when the cafes are in front of the door maybe it's too much in one situation or the other it doesn't work that easily but as mentioned , the russian was a little p more aggressive so he could now with his boomers one replenishment deposit after another not to be very important, you will also see later in the statistics, snow has revenue significantly more at cough, coffee sneeze is therefore significantly higher and that's why it's important to eliminate replenishment, so to speak.
That's why it's so interesting because most players wouldn't even think about it anymore, most people if they get pushed into a corner like that they give up again so they kind of try everything on the spot , but actually systematically get out again little by little really struggling to say okay the enemy what problems do I have the map controller has a lot more money the money problem maybe I can control it by looking I solved one problem and then slowly look at how to solve the second problem and so on and really fumble and slowly fight back step by step which can be extreme but here more lightweight post z's used one or another new drops why not exactly already so you don't have as many lists It's really hard stuff like that and I don't see what the goal was there but he wanted ok here they wanted to bomb the resupply depot but it would be momentary but still, I would have I would have done well at the time, the lists are of course difficult, they actually relied a bit on fake aircraft and put the enemy under a lot of pressure again and they could have faked several bomber attacks so the enemy would have had to pay. everything that did not work for a long time at some point the camouflage will no longer be possible the martens way of scoring points but so far it was going pretty well he lost an easy ball as the absolute price you can pay for such an action and of course you must also think about the opportunity costs because that is also very good.
Here, the enemy, of course, has now also started the air because we are building. This is expensive and we have to address the issue. I don't know if the smith at this time was aware of losing all these two coffees which is bad, we are still talking about operations that are relatively low and his infantry can't really attack that much Even if of course you are very strong, because theThe Americans have air superiority, the air superiority in their own area against the slugs ensured that the American bomb could interfere with their crew, but at least you can act relatively freely here, which means that the quarters are disabled can fight what you can't fighting the department store in open battles this department store still disturbs everything the americans can bring to the field they have ranges all these things while from the beginning it would have been ruin to fight if necessary now there is also between anti-tank and of course not I think that the Americans have enough money and now they have large tanks to build otherwise and we see a certain deficit that has been observed all the time, it was probably because I did not know exactly observed that there is a lack of lighting, so the ranger kan n just turn it on and off on the spot and generally too you can use your kvs if you really know what value is behind it you are a bit better positioned in such a situation so a lawyer is not very very dangerous and i think it is if you had been aware of the timing of what key position these have kv and that the battle stands and falls with him then he would have positioned himself a bit differently here we see the good old flying fortress the b 17 which of course still didn't destroy the barracks so easily but maybe I would have to say so again.
Wait from time to time until your units collect the euro. At the same time, it went well. The infantry could not regenerate fast enough. The enemy air force was unable to attack. driver so his own planes couldn't focus enough for something to get shot down and it's still better of course I've seen here only here from time to time the micro fon a slightly overloaded event that'll be fixed now screw my pc a bit more and everything will set up cleanly here and then that quality will also be significantly better yes and there's still the price is ok I think it's the same as before that it's ok to have tank artillery like that for once and it seems to me too a little pressurizing, I'm going with can you can you do that?
We could have done it later with the money, we could have done it another way because he could do more and you can say of course it was clear to him that 39 is totally inferior so maybe he can move the enemy to the point of hearing him sue no longer a computer can quickly use racism and so on it may not have been so bad but hey why man now in the situation where we say so much to each other, although the fight was on, now it has more points, got snails significantly more money so really much much more money games see relief and i will continue to build studios because mc control is still there and with the combination of and that means stress but infantry and air but you can spend quite a bit alright here and you can keep supporting us folks on offense for a bit of a mystery it's probably something like that well it worked halfway. once so we'll do it again and the enemy infantry was totally annoying anyway it hurts me if i stop now if the enemy has air superiority in a certain area eventually they have to fly over the whole map and for the whole match then no you can ya just attack like this there are types of units you can do that with for example mi t attack an insanely large number of level 5 pension units if the club just has some bombs or even a bomb two wheeler with cheap fighter bombers that you can spot but otherwise as soon as the enemy has air force in the sky and you can't counter them locally Globally then you can't just act like that anymore it usually goes absolutely wrong if the other air force player it has enough requirements of course it can shoot reconnaissance it can act with fake unit lists and so on because it is possible in principle but an open attack or currently you can look at where you know what's on it where it's from and so on without enough air defense without ambush vices that don't work and how that just fights you can slowly get your area back here so we too see the boring use of air defense that it's enough so you have very little air here you would have here r very little air defense and you can attack anywhere just from fuel if we have enough air but not to stop you and that's why you should always set up air defense at best cases in combination with an air defense even Sachs would have really cost the ten Long days in rose plays really cheap units because absolutely enough to send them into the sky now and intercept these planes from the Americans and just force them into air combat before and if It only took two minutes, it didn't.
I only show two seconds, three seconds, which was enough with the air because we got They gave them the time they needed to really shut down the units, but they still continued their strategy very well, even after Schubert is counting on the fact that he might not play. pretty efficient now but i think he's relatively sure something will happen because every once in a while i had a lot of money my kids watch how many trikes they drive and how many trucks they drive so it doesn't have to be compared. He definitely has money, it's usually his own air force as well with which of course it's also problematic that in the meantime he shows the Americans that em has plenty of room to build so you can build your thing as long as the enemy have two three planes not so bad but if you only had 568 now comes the valuable flight if it is shipped right away since pretty ugly of course accordingly fishermen can direct this replenishment which now in turn fight is a little underestimated not so easy for the top because the enemy here quite a few quarters does not make sense except in any case in berlin as much as possible and then try to damage the knights wi What can be offered to the opponent is to focus on damage limitation.
I wouldn't because you're already very low on money and I'll say hitting now brings this extra supply. who recovers needs that money much more urgently 10 bucks is more important to him and he can probably use it more efficiently than giving snow currently that means he should have recovered at least a lot of things well to recover us yes a little longer would have caught the tracks may somehow in the middle I think that would have been very important I could have figured out the air defense here with air reconnaissance here bloom from the bombs I could have 12 minutes in any case maybe there were even three where I could act here completely without fans , it would be two approaches, it had been unfair to turn everything off, I was able to write everything down Somewhere, the infantry could have gone wrong back here, for example, after the path had been cleared, you would have stopped it from flowing completely, then the repetition would have been more or less neutralized even if she had belonged to the club. would have had nothing to do with it then would have had it in the medium term if you can salvage all described here so in the meantime you really want to save the movie now only rangers can build here who can send what i saved another 10 by mega wrong if he needed a bit of time and then have to not spend this extra money for speed hazards wrong yes the priest is sensitive to forces just as mentioned snow hardly to use camo netting which probably also means we have observed relatively few attacks from Battis so far, therefore it definitely has its effect, we see the spectrum here In any case, since he definitely realizes that the air force is a problem for him, he agrees with the words of defense aerial.
I did a lot of research on it in the video. more and harry bar Eternally more supply and destruction actually now has more of a psychological use than psychological but I also need a plan or to defeat the enemy we can't think about it a bit so I had the plan now so limit the economic. dominance with the air force trying to do as much damage as possible and things like that over and over again in the build plan of yours the airstrike didn't work out the way we slowly started to notice it's getting tight that it's now acted better but the economic superiority of the enemy is still there and you can feel that when the enemy finds it once a heater has 30 coin in any case the course should be act according to plan let's have them defeat them now so of course I can say ok i'll wait till 45 and build some tanks now and pump them in there of course you can do a little bit which is kant and usually it's not even necessary because there's a lot of simple things So of course you can also get one at noon and so on, but I think you could have done a lot better now, just build some heavy units, maybe even still rely on the kv. twice the b 34 made for a lower armor level but consequently cheaper too which may stop the spam because the question is what's better against fighter bombers but yeah I could definitely build some of those, look at how many offer for a 34 you need and buy demand Calculate and adjust is worth it financially in any case just spam or just commemorate with some infantry mobi Hard for you to advance because of the enemy but quickly build an anti-air base if just because you didn't have air mobile doesn't mean you can't use air on your non mobile you can still move forward to press 211 press a stop eventually air from the risks you can micron relatively easily but hey in two player mode 45 we also see the time limit the 515 and a half minutes is over actually won even if you just look at how you would use two equally good players now i will just say that the r uses definitely win, so the situation is simply not advantageous for the fight scenes, even if it technically demands points, but in principle there are also two images plus money, you get more money that you can take out of the whole a little access is important now how do you think you beat me here the classic optimize heavy tanks is e a strategy maybe not as good as you imagine but here we see that the air defense was left standing too late the air force could rhein could turn off the air defense and very very important b-elf these beautiful when it comes to that or standard are wonderfully suitable for getting rid of bras it's great we see it here too but I let myself be late so air handling was really a big problem and you have to take care of the air defense that really exhausts the enemy, so much air that it can be very dangerous. and the employment of infantry that's why it failed now the question has been dealt with further standing here protected japan defense i'm curious how they stand i would say it happened not so well also have to bear bear enough well perfect enough You don't necessarily need ten dance units from him, sometimes a handful of walks are enough for such a gef They really say that yes, with a little lack of financial resources, it didn't cost much to counter something like that, now it's up to the infantry, it's relatively easy to do, we could do a little bit of tanking as well, let them see it coming i.e. a little bit of everything one after the other which of course is also a tricky point although it should happen at the same time and then you can really turn off the club, but these 30 were unbelievably good and heroic and here we are again. because we dropped the bombs that were flying too late yeah and that was it with the air but completely the left flank here it's almost all open now so it's an air defense unit but that doesn't do much because it's still very trustworthy. on tanks tank guns will probably arrive but yeah it's still wonderful if used and we'll be able to act quite freely here right now ok and better if you do air too but first it's out so far not a bit here so the tanks have to be very very very close so they can do anything against the pack and in turn the infantry will finish off the infantry. terie forster, on the other hand, is not dangerous because he runs out of town and sting can go through the eye of a needle and the tanks are already perfect and can do it and even if he had tightened you could have stayed on the Franconian screens was missing bigotry blitz was used fanaticism would certainly have been better the offense is failing at every corner up front here we have an unbelievable amount of money and so unbelievably often but sometimes it goes 20 units and he really has a lot of capital that is out there and it's just not being used so you want to go to the fans here the battle might have changed otherwise you need to do what you shouldn't make micro mistakes you need to retire fast from kva diaz commend they have to come out and the bomber ya he comes and of course they are also wonderfully aligned so the pawns of course are very happy they all flee under the trucks and do the rest nowyou also have it h the advantage that you have the scout scent in the sky means you can also see all the units in the city and yes leaving the city is pretty ugly but not if you pass and your own airfield is two meters away because the top is so close that it's our turn, the faster the planes can take off again, that's of course a big problem at the moment, the question is bible snow gnome in the last eleven minutes and 45 seconds, although still has significantly more money, more web control etc, everything is still spinning in that building, but now sascha has a power struggle like before or trying to take out the enemy, he has a lot of bombs, he has aerial reconnaissance, why not?
First of all, it looks good the enemy has nothing left here at the moment, that means we can lead the air force in that direction when we act, so what did he do if they want to build something there? Let's turn it off. so the first knockdown of the pioneer is of course uncomfortable there, you see, okay, now there is more air there. try good now shooting it a bit with the price may help get units flying but unlikely to see it but probably what if i had to guess? sometimes it is very difficult to change the position of the air reconnaissance in such a way that he sees the enemy air defenses but cannot be shot by them that is wonderful we did it that is why he can deal with it now and calmly take care of the units there probably right away Seeing a proper course did not give him a real chance fortunately also that he practically cannot sing infantry there, theoretically he just stood here in front of the city, eat in the city and if you had the recognition, you could study shooting, That is very important and I also did it with the artillery. shoot him and in fact he could have been killed long ago with the bombers, he might as well take it after seeing there is hostile air in Berlin, he should always place that task at the edge of the forest, as you can see he wants it very much. more here before we can ship we saw what's here probably could have bombed a bit by now i don't know what's going on with my house today but i also have my real host with me so i can pull that up a bit next to you scroll down for everyone if we deliver that as naturally as quartiersplatz doesn't make mistakes it pulls back a little too slow for me to say The hair's okay okay okay but it was a little hard if the system could still get to it.
It's okay of course it's awkward that shouldn't happen now but it really shouldn't be the end of the world he trusts the m40 I'm not. a friend of but we will if he can drive this lighting i many against companies and he basically sits in his bunker and can defend himself or looks ok to build artillery if the enemy has to come if the enemy has time pressure then you can apply even more pressure with artillery. Other strategies were chosen. Perhaps, inevitably, they have not been much better. Now a little chance I wasted this air here because it was unavailable for a short time. if air ain't in the woods then 18 huge problems it wasn't in the woods and they also moved so if two flags progress to one then that's yeah we'll see how this goes here a lte sun too every time this time yeah time has micro management to prevent you from staying in one block, you should always spread it out a bit so the bomber can't destroy everything in one go.
I think I was too long with that. wasted with getting the infantry somehow out of there usually takes too much time used much more sensibly here be bold once about air defense cloudier then we definitely would have hit the light bomber there on the front so they couldn't shoot more and run away because that's how it worked little progress getting shot down and i rate he needs it too and it was quite urgent as i did one of his last or last that means keeping him would have been very very very very important to understand what this happening now and not head on attack with anti-aircraft guns so if the fight has almost no money so little money you can't hold your breath anymore I don't know how they are in one of my favorite units.
I always call them that good, but the boss knows that they are very well equipped against infantry and we have also seen in the last few videos how strong infantry can be accordingly. it's pretty good if you do something It's efficient, so it's not very efficient because those things aren't that important either. They can efficiently disable infantry and in some ways are very adequate and not optimal if you really factor in price performance. There are still tanks mostly higher rank than on sales much higher rank they are significantly faster you can turn off infantry pretty well and what you can do with them constantly in the face of action can't turn off air defense alright with that we can i don't even have a bit of an advantage here it's just going to be a massacre with an air gem If they were initially off they'd all get hit so they can't fight back because a bomber could fly now it wouldn't get anything , you could shoot everything you don't need the artillery here the bosses take take care of it yourself in air reconnaissance now you can give it to them and then take care of it and you could stand somewhere with the guy like here in the infantry units and cause trouble by attacking so your own rangers for example are fighting so now the supplies will probably be recaptured and now you could with the car still tending You will this quarter attack unit to slow them down once in a while don't turn them off yet too bad you could have done it with a fighter -Bombers on it now, you could try to turn the air off here with air traffic and two bombs or with artillery and actually , it doesn't have to do more, so it couldn't really do anything. ch pick up the individual air and then still intercept the pioneers here one also makes always the question of when the construction of half as expensive if it has now been built in the barracks was not worth it but in any case no longer had a There's probably a time limit I probably would have had chances so very important just look at it 800 less revenue which is unbelievable given these 4 dimensions so figure out the 800 euros or go 20kv up if I haven't lost all my maths. knowledge so that's it and then we see the camp that was used much better, in any case, a very exciting game, I mean, I do not want to discount that I did not get into the snow situation that I think for myself. ok chill it's all about making money your ban was permanent but it was a little too passive for me but hey that was so far behind me i collected some reps. if you have very exciting so i dont need to say twenty if i have a really good one says bott its whats wrong with me 1000 hours of play soot smoke 100 steps and more than ever past ultra most exciting might be very happy to send a tutorial to send May find repeats in the description.
I would say until next time, friends.
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